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Process memory transfer: How to enable high-speed data transfer between applications?
Time : 2026-02-04 15:30:33
Edit : Jtti

Why is inter-process data transfer considered a technical challenge? In an operating system, each process has its own independent virtual memory space. This is an important security sandbox design, preventing interference between programs. This also means that process A cannot directly access process B's memory data through pointers. This isolation creates security, but it also introduces communication barriers for processes that need close collaboration.

Traditional solutions, such as using network sockets or reading and writing disk files, involve complex data serialization/deserialization processes and expensive kernel-mode and user-mode context switching, not to mention the significant latency introduced by the disk or network protocol stack itself. These overheads become unbearable when the data volume and frequency increase. Therefore, we need a more low-level, lightweight mechanism.

Shared Memory: The Most Direct "Common Whiteboard"

Shared memory is widely recognized as the fastest inter-process communication method. Its principle is intuitive and ingenious: a region in physical memory is allocated and mapped by the operating system to the virtual address spaces of two or more processes. In this way, multiple processes can see the same physical memory, like a shared "common whiteboard."

Data written to this region by one process is almost instantly visible to another process because the data is not copied and there is no deep kernel intervention. It avoids the repetitive operation of copying data from the user buffer to the kernel buffer and then to another process's user buffer. For scenarios requiring the transmission of video frames, large scientific computing matrices, or high-frequency trading order books, the performance improvement provided by shared memory is exponential.

However, this powerful capability also means the need for fine-grained management. Processes must synchronize access to this shared region, typically requiring mechanisms such as semaphores or mutexes to prevent data contention, which increases programming complexity. Furthermore, shared memory may remain after an unexpected process termination, requiring additional cleanup mechanisms.

Memory-Mapped Files: A Persistent Bridge to Shared Memory

Memory-mapped files can be considered a powerful variant of shared memory, offering similar efficiency while providing persistent storage capabilities.

This technology allows a process to directly map a file on disk into its own virtual address space. Manipulating the file is as simple as manipulating a memory array—reading and writing memory addresses, with the operating system handling data loading and writing back behind the scenes. When multiple processes map the same file, they naturally share the same memory region, enabling communication.

This approach is well-suited for scenarios requiring the processing of extremely large datasets or where communication state needs to be preserved after a program restart. For example, a database management system might use it to share indexes, or a rendering pipeline might use it to transfer texture data. Its elegance lies in translating I/O operations into memory accesses, with the operating system intelligently handling caching and paging, resulting in extremely high efficiency.

Pipes and Message Queues: Structured, Ordered Channels

If shared memory is like a free blank slate, then pipes and message queues are more like managed conveyor belts or pipelines.

Pipes, especially named pipes, have a visible entry point in the file system, but the data isn't actually stored on the disk. They provide a first-in, first-out (FIFO) byte stream channel, where data flows in from one end and out from the other. This method enforces sequential communication, making it suitable for producer-consumer models, such as transmitting the output of a log collection process to an analysis process in real time. Its overhead is much smaller than network communication, but it transmits an unstructured stream of bytes.

Message queues go a step further, allowing processes to exchange messages in units of structured messages. Each message has boundaries, and sending and receiving are done on a whole-message basis. This mechanism eliminates the need for applications to handle message boundaries themselves, making it ideal for delivering discrete commands, events, or requests. Modern message queue implementations (such as POSIX message queues) also run in the kernel, providing efficient delivery paths and priority management.

Modern Evolution: RDMA and Zero-Copy Technology

In high-performance computing and distributed systems, technology continues to evolve. RDMA technology allows one computer to directly access the memory of another computer without the intervention of the other's operating system, reducing latency to extremely low levels and increasing throughput to extremely high levels. It is widely used in supercomputers and high-end storage networks.

In conventional server programming, zero-copy technology is also becoming increasingly important. For example, using the `sendfile()` system call, the kernel can directly transfer data from a disk file descriptor to a network socket, or from one socket to another, completely bypassing the user buffer, reducing the number of data copies and context switches, and significantly improving the efficiency of tasks such as sending static files by a web server.

The choice of technology depends on your specific needs: whether you prioritize extreme speed (shared memory), require a combination of persistence and sharing (memory-mapped files), or value structure and order (message queues/pipelines). Understanding their principles will help you make decisions that best align with performance goals when designing application architectures on cloud servers, allowing data to truly flow smoothly between processes.

 

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